While performing a resurrection, Mercy now becomes temporarily invulnerable along with the allies being revived Mei can now be targeted by allies while in Cryo-Freeze ![]() This change removes that restriction so Defense Matrix should now reliably destroy projectiles regardless of how far they have traveled. ![]() This made it nearly worthless in situations where an enemy was right next to your teammate, such as when Roadhog hooks your ally. Projectiles (like Roadhog’s Chain Hook or Tracer’s Pulse Bomb) no longer need to travel a minimum distance before they can be blockedĭeveloper Comments: Previously, there was a minimum distance a projectile had to travel before it could be destroyed by Defense Matrix. Overall, Bastion should feel stronger and more flexible with these changes. Bastion takes 35% less damage while in Sentry or Tank configurationĭeveloper Comments: The goal of these changes is to move some of Bastion's power from Configuration: Sentry to Recon, while keeping its sentry mode a strong option, especially versus tanks and barriers. A new resource meter has been added that deplete while Self-Repair is active and recharges when not in use Now bound to secondary fire (formerly Ability 2) Headshot damage multiplier has been removed Magazine size increased from 200 to 300 Bullet spread is always at maximum (it no longer increases as the weapon is fired) Deploy time decreased from 1.5 seconds to 1.0 second Allows players to adjust Nano Boost’s targeting sensitivity
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